Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] When I hold the sprint key, it works, but it feels like the sprint lasts way too long. It's supposed to time out after 5 seconds, but it seems to go on for much longer than that before my character gets tired and slows down.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/010_left_shift_sprint_5s_bug_3.lua",
"upstream_sha256": "b48dd5a88e43e618f7d9da02dee0be75150ea81c9033289bb212cbfcb372cd60",
"scenario_name": "010_left_shift_sprint_5s_bug_3",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
010_left_shift_sprint_5s_bug_3.json