Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I set up the gravity well part, but when players touch it, they get slammed into the ground instead of floating up.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/020_gravity_well_bug_1.lua",
"upstream_sha256": "4c8ed5ab8b2915b5a289156ad7c0f5010f5f372a9d653102cb5b86f4638166e0",
"scenario_name": "020_gravity_well_bug_1",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
020_gravity_well_bug_1.json