Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Remove tutorial assets from the map
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/075_village_remove_tutorial_assets.lua",
"upstream_sha256": "7cacde2a1f0e3e553b358e53559666ffdbae0d1fe7ea5eee3153cf1f8808de0e",
"scenario_name": "075_village_remove_tutorial_assets",
"place": "village.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
075_village_remove_tutorial_assets.json