Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Can you make the Rosphere have a hovering effect?
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/085_platformer_rosphere_hover.lua",
"upstream_sha256": "b7cf2b0c187505521c51548d155004db5989039702196f6a10228270108b6b0d",
"scenario_name": "085_platformer_rosphere_hover",
"place": "platformer.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
085_platformer_rosphere_hover.json