Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Add a realistic grenade weapon as a third weapon option to this game.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/107_lasertag_grenade_weapon.lua",
"upstream_sha256": "3b3db67202f4a519abc6e5e121b4400ce63814fec4f58b9077b4dd8998f99fad",
"scenario_name": "107_lasertag_grenade_weapon",
"place": "laser_tag.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
107_lasertag_grenade_weapon.json