Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] When my character spawns, they still have legs. The script is supposed to remove them but it doesn't seem to be working.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/012_remove_legs_bug_1.lua",
"upstream_sha256": "cc231db791840c6d9664bef23ae9312399fbe674953856613b3d346976747ec3",
"scenario_name": "012_remove_legs_bug_1",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
012_remove_legs_bug_1.json