Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] When I join the game, my character's legs are supposed to be removed, but they're still there. The script doesn't seem to be working.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/012_remove_legs_bug_2.lua",
"upstream_sha256": "a6a0eb0f765d58584848e8d8a77784489390788092c70a372abb616c6c431d3b",
"scenario_name": "012_remove_legs_bug_2",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
012_remove_legs_bug_2.json