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Test fixture

012 Remove Legs Bug 3

Robloxv1 — Nutritionhardscorer: roblox_open_eval

Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.

How it is scored

The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.

User prompt
[Roblox OpenGameEval] I wrote a script to remove player legs when they spawn, but it doesn't work for my character when I first load into the game. It only seems to work for players who join the server after I'm already there.
Scorer config
{
  "input_script": "[embedded in CLI runner]",
  "upstream_path": "DebugEvals/012_remove_legs_bug_3.lua",
  "upstream_sha256": "70cf471b8ad7161b46e55acd48bd8dfc2257d2458515dce427b7bcee93b11fab",
  "scenario_name": "012_remove_legs_bug_3",
  "place": "baseplate.rbxl",
  "eval_kind": "debug"
}
Run parameters

temperature

0

max_tokens

1

timeout (s)

900

type

scored

file

012_remove_legs_bug_3.json

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