Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I'm trying to make a traffic light for my game, but it's not working. The lights are just stuck on and never change color or cycle.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/017_make_traffic_light_bug_1.lua",
"upstream_sha256": "9bfd975be55324b1d2f38c9c6c49125253ed0aeb0f478118a8bbb82bf8de51af",
"scenario_name": "017_make_traffic_light_bug_1",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
017_make_traffic_light_bug_1.json