Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] make it so that a size 1,1,1 cube falls at position 0,0,0 every second
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/013_inf_cube_fall.lua",
"upstream_sha256": "6a9c905f4940e229ff8f4d6473187b8b6c6fce3b22718fcd056a96a73f09cfb1",
"scenario_name": "013_inf_cube_fall",
"place": "baseplate.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
013_inf_cube_fall.json