Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] The time of day is stuck and the sun isn't moving. I thought I added the script for the day-night cycle, but it doesn't seem to be working.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/022_add_world_time_bug_1.lua",
"upstream_sha256": "df650a6eb54054b20f6ecba4e863736f22d8d15230e69659073213c11b8ae40e",
"scenario_name": "022_add_world_time_bug_1",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
022_add_world_time_bug_1.json