Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] count the coins in the game, and create same number of parts
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/033_count_coins.lua",
"upstream_sha256": "6442616f65a640ee59de7bb11c774531766837787fbe2c02dcd81e51b41ceac3",
"scenario_name": "033_count_coins",
"place": "platformer.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
033_count_coins.json