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  3. 035 Laser Tag Regenerate Health
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035 Laser Tag Regenerate Health

Robloxv1 — Nutritionhardscorer: roblox_open_eval

Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.

How it is scored

The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.

User prompt
[Roblox OpenGameEval] Implement a health regeneration system that starts 2 seconds after taking damage and regenerates at 10 health per second.
Scorer config
{
  "input_script": "[embedded in CLI runner]",
  "upstream_path": "Evals/035_laser_tag_regenerate_health.lua",
  "upstream_sha256": "6c2404204a7c929c33e10505f9e22410550578bdf170908fae3c62969e8296cd",
  "scenario_name": "035_laser_tag_regenerate_health",
  "place": "laser_tag.rbxl",
  "eval_kind": "codegen"
}
Run parameters

temperature

0

max_tokens

1

timeout (s)

900

type

scored

file

035_laser_tag_regenerate_health.json

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