Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Make NPCs walk around randomly
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/070_village_make_npc_walk.lua",
"upstream_sha256": "157e41c25b1e8710e41a09e5d01dfa34cb95070d40abd167ae1b852c4ab387ea",
"scenario_name": "070_village_make_npc_walk",
"place": "village.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
070_village_make_npc_walk.json