Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Make 6 parts in a hexagon in the colors of a rainbox, only the red part should kill the player when they touch it
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/071_rainbow_hexagon.lua",
"upstream_sha256": "da009f4eca2ba2897d6cd62d00e2c92b1156f9aad0efd7f3b581c696a10b9795",
"scenario_name": "071_rainbow_hexagon",
"place": "platformer.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
071_rainbow_hexagon.json