Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] price is hardcoded in this game, find it and make it dynamically set. the machinery for dynamic pricing might already exist
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/073_homestore_dynamic_pricing.lua",
"upstream_sha256": "0f8721ea3ed7672d624d9e200dd3468cb4293b25463ec1eb539d75698daa7c7f",
"scenario_name": "073_homestore_dynamic_pricing",
"place": "ugc_homestore.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
073_homestore_dynamic_pricing.json