Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Add a script that adds 10 seconds to the world time in Lighting every second.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/022_add_world_time.lua",
"upstream_sha256": "eaf2bce596134346efdc6eac984079e4ab42e1e374552137fa7409f85f60e089",
"scenario_name": "022_add_world_time",
"place": "baseplate.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
022_add_world_time.json