Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I wrote a script to make the day/night cycle faster, but the time isn't changing at all. The sun is just stuck in the same spot.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/022_add_world_time_bug_3.lua",
"upstream_sha256": "bc08f2239c5f83894c165541e6d00407456e1cafc39c87902dbda1fa453c17d6",
"scenario_name": "022_add_world_time_bug_3",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
022_add_world_time_bug_3.json