Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I set up a trigger part that's supposed to play music when a player walks into it, but the music never starts. I've checked that the sound and the part exist, but nothing happens when my character touches the part.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/023_music_playing_part_bug_1.lua",
"upstream_sha256": "f42cf50f760bc07874e7652641dc8d6e26d1f0ca4a74a5e241ee445b13435665",
"scenario_name": "023_music_playing_part_bug_1",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
023_music_playing_part_bug_1.json