Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I created a trigger part that's supposed to play music when a player walks into it, but the music never starts. The part and the sound are both in the Workspace, but nothing happens.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/023_music_playing_part_bug_2.lua",
"upstream_sha256": "45b6fff0a592fee157b2bd1f6ba9a40d7a9319ecb98fa9e89d25eb47e0e28240",
"scenario_name": "023_music_playing_part_bug_2",
"place": "baseplate.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
023_music_playing_part_bug_2.json