Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] No trespassing: when player enters the fenced yard, they will receive 10 damage.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/057_surburban_no_trespassing.lua",
"upstream_sha256": "a6678dc41aa0e80c06bc2b4f548c1b5794e3f76e639bbaba0468e5df7670bca1",
"scenario_name": "057_surburban_no_trespassing",
"place": "surburban.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
057_surburban_no_trespassing.json